Hololens 2 - Unity development. Hologram disappearing/ clipping / occluded

Occasional Visitor

Hello, I am currently developing for the HoloLens 2 using the Unity engine and MRTK 2.

My current issue is with an animation of an  airplane doing a loop. Once it gets high enough it disappears as if it was clipping through the celling. Which its strange because I have the option for Holograms to not be occluded by real objects selected.

 

Is there another option that I'm probably missing?

 

Is there a maximum distance on the x, y, z coordinates that a hologram can be projected on the HoloLens? 

 

Thanks in advance.

 

 

 

 

1 Reply
Is there a maximum distance on the x, y, z coordinates that a hologram can be projected on the HoloLens? -> 2 meters is where HoloLens can maintain a clear image because the HoloLens displays are fixed at an optical distance approximately 2.0 m away from the user.

For first question, we'd need a repro sample. if you want, you can open a MR Developer support case to https://developer.microsoft.com/en-us/windows/support/?tabs=Contact-us Mixed Reality Development.