It's been a busy few months since the last update on the open source mixed reality engine! A couple new releases, an entire hackathon, and new learning resources!
First off, a big thank you to all the people that participated in the hackathon! There were a lot of cool projects, and we got some excellent feedback from all of the participants! While you can find all of the projects over on the project gallery, I'd love to highlight the top 3 right here!
A mixed reality real-time view, both on a map as well as a virtual overlay on the sky, of air traffic over The Netherlands (and elsewhere).
We squeezed in a v0.3.4 update right before the hackathon, bringing in support for skeletal animation! And now that the hackathon is over, we've packaged up all the fixes and a good chunk of feedback that came from it into a nice new update! You can check out the full release notes for v0.3.5 over here! While this release doesn't have a lot of heavy hitting features, you'll find a lot of small features, nice quality of life improvements and stability!
StereoKit Learn Module
Also just launched, our docs team built a StereoKit Learn Module that walks new developers through their first steps, as well as the StereoKit Ink sample project! If you haven't tried StereoKit out yet, now's a great opportunity to dig in and check it out on MS Learn!
We're already hard at work on the next update, with a focus on UI and theming! We've heard many of you asking for more tools to build polished UI, and theming that looks more familiar, like the MRTK. So we've started digging into the latest iterations of the Mixed Reality Design Language, and are putting together some things we think you'll really enjoy.
New OpenXR features will also allow for high level implementation of extensions that work with composition layers.